LabKick Figures
Describe the figure and get a real editable diagram, assembled and labeled from the icon library. You start most of the way there, not at a blank canvas.
Top features
- Describe it, get a draft
“Mouse → tumor injection → 3 treatment groups → flow cytometry readout” comes back laid out and labeled.
- Edit by language or by hand
“Make the arrows dashed.” “Swap the mouse for a rat.” “Align these three.” Full direct manipulation is still there for pixel control.
- Built from your actual work
“Diagram the cloning strategy from my last assembly” pulls the real design into a figure rather than redrawing it.
- Vector, always
Everything lands as editable SVG, recolor a membrane, relabel a part, scale to a poster, shrink to a journal column.
- One house style
Every icon in a figure is consistent, because the whole library is generated against one shared design system.
- Scientifically accurate assets
A T cell looks like a T cell. Long-tail assets are generated on demand, then conformed to house style and vectorized.
Everything in Figures
- Diagram drafted from a description
- Schematic assets generated as SVG
- Arrows, vessels, plates, equipment
- Pathway nodes
- Organism and organ illustrations
- Long-tail assets generated on demand
- Recolor any element
- Relabel any part
- Alignment and layout controls
- Styling in language
- Lab color scheme applied
- Figures built from an assembly design
- Figures built from a paper
- Full direct manipulation
- SVG export
- Raster export
- Poster and publication sizes
What changes
- BioRender's real friction is hunting for assets and aligning them by hand. That is the part that collapses.
- BioRender is a drawing tool; this is describe-your-figure-and-refine-it.
- Nothing lands as a raw raster. A figure you cannot recolor, relabel or scale is not a figure.
Run it on your own data.
Figures is not sold on its own. One price gets you all nine tools, and the trial turns every one of them on.
No card to start · One login covers all nine tools · Cancel anytime